Patch Notes

1.0.3.53 Patch Notes

Overview The UI has been almost completely rewritten from scratch. Every menu, every HUD element, and the logic behind it all. This was the main purpose of this patch. In addition to the new menu eye candy, the total size of Hide and Seek has shrunk by approximately 1.3gb.This should Read more…

Patch Notes

1.0.2.16 Patch Notes

Overview Here’s the short list of updates, scroll down to read full details about each topic. Hedge Maze got a minor performance improvement. Haunted House got a giant performance improvement (like a factor of 3 or 4 in the previously-really-bad spots).  AFK players will be automatically kicked, so don’t go Read more…

Patch Notes

1.0.1.70 Patch Notes

Overview This is a hotfix to Halloween Update.  Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out. Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

Patch Notes

1.0.1.45 Patch Notes

Overview Not a lot to say here, it’s all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently and When it does misbehave I can much more easily identify what the actual cause of this is.

Patch Notes

1.0.1.44 Patch Notes

Overview This is a small patch targeting some issues found with 1.0.1.41 upon release (mostly with dedicated server). Bug Fixes Fixed – Hedge Maze had some hedges with too big colliders that made some areas difficult to walk through normally Fixed – Server would not always update Steam Servers with Read more…

Patch Notes

1.0.1.41 Patch Notes

Overview As stated in the Devblog related to this patch, this patch is mostly focused on performance optimizations. Please read that post if you want a complete breakdown on what was done, why it was done, and what kind of gains were achieved on my standard test system. Optimizations Hedge Maze Read more…

Patch Notes

1.0.0.5 Patch Notes

1.0.0.5 is now live. Bug Fixes Haunted House – Piano’s collider now properly blocks uncrouching and thus you should not get pushed into the wall when hiding by it Haunted House – Outside patrolling spider is now walking instead of gliding Haunted House – Fix Z-Index fighting  Hedge Maze – Read more…