Patch Notes

1.0.1.70 Patch Notes

Overview This is a hotfix to Halloween Update.  Fixed some places on the Halloween Hedge Maze you could get stuck, or it was difficult to get out.Fixed overlapping text on UI of Filters that prevent you from toggling Hedge Maze, or Halloween Hedge Maze out of your filter.

Patch Notes

1.0.1.45 Patch Notes

Overview Not a lot to say here, it’s all Dedicated Server stability & logging improvements so Dedicated server should misbehave less frequently andWhen it does misbehave I can much more easily identify what the actual cause of this is.

Patch Notes

1.0.1.44 Patch Notes

Overview This is a small patch targeting some issues found with 1.0.1.41 upon release (mostly with dedicated server). Bug Fixes Fixed – Hedge Maze had some hedges with too big colliders that made some areas difficult to walk through normallyFixed – Server would not always update Steam Servers with the Read more…

Patch Notes

1.0.1.41 Patch Notes

Overview As stated in the Devblog related to this patch, this patch is mostly focused on performance optimizations. Please read that post if you want a complete breakdown on what was done, why it was done, and what kind of gains were achieved on my standard test system. Optimizations Hedge Maze Read more…

Devblog

Devblog 2 – September 17 2017

See the full patch notes here Patch 1.0.1.41 Background There was a lot of feedback like “game runs like crap” but not a lot of helpful information (like computer specs, settings used, etc..) given to me outside of a couple of people. Using that helpful feedback and some deep investigation into Read more…

Patch Notes

1.0.0.5 Patch Notes

1.0.0.5 is now live. Bug Fixes Haunted House – Piano’s collider now properly blocks uncrouching and thus you should not get pushed into the wall when hiding by itHaunted House – Outside patrolling spider is now walking instead of glidingHaunted House – Fix Z-Index fighting Hedge Maze – Players can no Read more…